1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250
| namespace XLuaTest { [GCOptimize] [LuaCallCSharp] public struct Pedding { public byte c; }
[GCOptimize] [LuaCallCSharp] public struct MyStruct { public MyStruct(int p1, int p2) { a = p1; b = p2; c = p2; e.c = (byte)p1; } public int a; public int b; public decimal c; public Pedding e; }
[LuaCallCSharp] public enum MyEnum { E1, E2 }
[CSharpCallLua] public delegate int IntParam(int p);
[CSharpCallLua] public delegate Vector3 Vector3Param(Vector3 p);
[CSharpCallLua] public delegate MyStruct CustomValueTypeParam(MyStruct p);
[CSharpCallLua] public delegate MyEnum EnumParam(MyEnum p);
[CSharpCallLua] public delegate decimal DecimalParam(decimal p);
[CSharpCallLua] public delegate void ArrayAccess(Array arr);
[CSharpCallLua] public interface IExchanger { void exchange(Array arr); }
[LuaCallCSharp] public class NoGc : MonoBehaviour { LuaEnv luaenv = new LuaEnv();
IntParam f1; Vector3Param f2; CustomValueTypeParam f3; EnumParam f4; DecimalParam f5;
ArrayAccess farr; Action flua; IExchanger ie; LuaFunction add;
[NonSerialized] public double[] a1 = new double[] { 1, 2 }; [NonSerialized] public Vector3[] a2 = new Vector3[] { new Vector3(1, 2, 3), new Vector3(4, 5, 6) }; [NonSerialized] public MyStruct[] a3 = new MyStruct[] { new MyStruct(1, 2), new MyStruct(3, 4) }; [NonSerialized] public MyEnum[] a4 = new MyEnum[] { MyEnum.E1, MyEnum.E2 }; [NonSerialized] public decimal[] a5 = new decimal[] { 1.00001M, 2.00002M };
public float FloatParamMethod(float p) { return p; }
public Vector3 Vector3ParamMethod(Vector3 p) { return p; }
public MyStruct StructParamMethod(MyStruct p) { return p; }
public MyEnum EnumParamMethod(MyEnum p) { return p; }
public decimal DecimalParamMethod(decimal p) { return p; }
void Start() { luaenv.DoString(@" function id(...) return ... end
function add(a, b) return a + b end function array_exchange(arr) arr[0], arr[1] = arr[1], arr[0] end
local v3 = CS.UnityEngine.Vector3(7, 8, 9) local vt = CS.XLuaTest.MyStruct(5, 6)
function lua_access_csharp() monoBehaviour:FloatParamMethod(123) --primitive monoBehaviour:Vector3ParamMethod(v3) --vector3 local rnd = math.random(1, 100) local r = monoBehaviour:Vector3ParamMethod({x = 1, y = 2, z = rnd}) --vector3 assert(r.x == 1 and r.y == 2 and r.z == rnd) monoBehaviour:StructParamMethod(vt) --custom struct r = monoBehaviour:StructParamMethod({a = 1, b = rnd, e = {c = rnd}}) assert(r.b == rnd and r.e.c == rnd) monoBehaviour:EnumParamMethod(CS.XLuaTest.MyEnum.E2) --enum monoBehaviour:DecimalParamMethod(monoBehaviour.a5[0]) monoBehaviour.a1[0], monoBehaviour.a1[1] = monoBehaviour.a1[1], monoBehaviour.a1[0] -- field end
exchanger = { exchange = function(self, arr) array_exchange(arr) end }
A = { B = { C = 789}} GDATA = 1234; ");
luaenv.Global.Set("monoBehaviour", this);
luaenv.Global.Get("id", out f1); luaenv.Global.Get("id", out f2); luaenv.Global.Get("id", out f3); luaenv.Global.Get("id", out f4); luaenv.Global.Get("id", out f5);
Debug.Log(f1(1)); Debug.Log(f2(new Vector3(1, 2, 3))); MyStruct mystruct1 = new MyStruct(5, 6); Debug.Log(f3(mystruct1)); Debug.Log(f4(MyEnum.E1)); decimal dec1 = -32132143143100109.00010001010M; Debug.Log(f5(dec1));
luaenv.Global.Get("array_exchange", out farr);
farr(a1); Debug.Log(a1[0]); Debug.Log(a1[1]); farr(a2); Debug.Log(a2[0]); Debug.Log(a2[1]); farr(a3); Debug.Log(a3[0]); Debug.Log(a3[1]); farr(a4); Debug.Log(a4[0]); Debug.Log(a4[1]); farr(a5); Debug.Log(a5[0]); Debug.Log(a5[1]);
luaenv.Global.Get("lua_access_csharp", out flua); luaenv.Global.Get("exchanger", out ie); luaenv.Global.Get("add", out add);
luaenv.Global.Set("g_int", 123); luaenv.Global.Set(123, 456); int i; luaenv.Global.Get("g_int", out i); Debug.Log("g_int:" + i); luaenv.Global.Get(123, out i); Debug.Log("123:" + i); }
void Update() { MyStruct mystruct1 = new MyStruct(5, 6); decimal dec1 = -32132143143100109.00010001010M;
add.Func<int, int, int>(34, 56);
flua();
ie.exchange(a2);
luaenv.Global.Set("g_int", 456); int i; luaenv.Global.Get("g_int", out i);
luaenv.Global.Set(123.0001, mystruct1); MyStruct mystruct2; luaenv.Global.Get(123.0001, out mystruct2);
decimal dec2 = 0.0000001M; luaenv.Global.Set((byte)12, dec1); luaenv.Global.Get((byte)12, out dec2);
int gdata = luaenv.Global.Get<int>("GDATA"); luaenv.Global.SetInPath("GDATA", gdata + 1);
int abc = luaenv.Global.GetInPath<int>("A.B.C"); luaenv.Global.SetInPath("A.B.C", abc + 1);
luaenv.Tick(); }
void OnDestroy() { f1 = null; f2 = null; f3 = null; f4 = null; f5 = null; farr = null; flua = null; ie = null; add = null; luaenv.Dispose(); } }
|